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A bazillion hours of development later, some scenes from the game I'm working on

by Aug 14

The action takes place between two realities, so the player needs to shift between worlds to solve specific situations. What happens in one reality, affects the other.

The player can't also go into the dark, he always needs to stay in the protection of light.

Or find some light source to progress and scare the enemies away.

There are also some moral consequences that will affect the ending.

It can be described as a dark horrorish thriller with no jumpscares. You can find more info / trailers here:


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